package flrstring import ( "math/rand" "time" ) // Constants and variables for random string generation const ( letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ" letterIdxBits = 6 letterIdxMask = 1<= 0; { if remain == 0 { cache, remain = src.Int63(), letterIdxMax } if idx := int(cache & letterIdxMask); idx < len(letterBytes) { b[i] = letterBytes[idx] i-- } cache >>= letterIdxBits remain-- } return string(b) }