redesigned payment page + a lot of fixes

This commit is contained in:
Arseni
2026-02-21 21:55:20 +03:00
parent a68aa2abff
commit 0c6fa03aba
208 changed files with 4062 additions and 2217 deletions

View File

@@ -1,12 +1,11 @@
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:pshared/provider/account.dart';
import 'package:pweb/models/flow_status.dart';
import 'package:pweb/models/resend/action_result.dart';
import 'package:pweb/models/resend/avaliability.dart';
import 'package:pweb/controllers/common/cooldown.dart';
import 'package:pweb/models/state/flow_status.dart';
import 'package:pweb/models/auth/resend/action_result.dart';
import 'package:pweb/models/auth/resend/avaliability.dart';
class SignupConfirmationCardController extends ChangeNotifier {
@@ -14,18 +13,17 @@ class SignupConfirmationCardController extends ChangeNotifier {
required AccountProvider accountProvider,
Duration defaultCooldown = const Duration(seconds: 60),
}) : _accountProvider = accountProvider,
_defaultCooldown = defaultCooldown;
_defaultCooldown = defaultCooldown {
_cooldown = CooldownController(onTick: () => notifyListeners());
}
final AccountProvider _accountProvider;
final Duration _defaultCooldown;
Timer? _cooldownTimer;
DateTime? _cooldownUntil;
int _cooldownRemainingSeconds = 0;
late final CooldownController _cooldown;
FlowStatus _resendState = FlowStatus.idle;
String? _email;
int get cooldownRemainingSeconds => _cooldownRemainingSeconds;
int get cooldownRemainingSeconds => _cooldown.remainingSeconds;
ResendAvailability get resendAvailability {
final email = _email;
if (email == null || email.isEmpty) {
@@ -34,7 +32,7 @@ class SignupConfirmationCardController extends ChangeNotifier {
if (_resendState == FlowStatus.submitting) {
return ResendAvailability.resending;
}
if (_cooldownRemainingSeconds > 0) {
if (_cooldown.isActive) {
return ResendAvailability.cooldown;
}
return ResendAvailability.available;
@@ -85,43 +83,12 @@ class SignupConfirmationCardController extends ChangeNotifier {
@override
void dispose() {
_cooldownTimer?.cancel();
_cooldown.dispose();
super.dispose();
}
void _startCooldown(Duration duration) {
_cooldownTimer?.cancel();
_cooldownUntil = DateTime.now().add(duration);
_syncRemaining();
if (_cooldownRemainingSeconds <= 0) {
_cooldownUntil = null;
notifyListeners();
return;
}
_cooldownTimer = Timer.periodic(const Duration(seconds: 1), (timer) {
_syncRemaining();
if (_cooldownRemainingSeconds <= 0) {
timer.cancel();
_cooldownUntil = null;
notifyListeners();
}
});
}
void _syncRemaining() {
final remaining = _cooldownRemaining();
if (remaining == _cooldownRemainingSeconds) return;
_cooldownRemainingSeconds = remaining;
notifyListeners();
}
int _cooldownRemaining() {
final until = _cooldownUntil;
if (until == null) return 0;
final remaining = until.difference(DateTime.now()).inSeconds;
return remaining < 0 ? 0 : remaining;
_cooldown.start(duration);
}
void _setResendState(FlowStatus state) {